DXScene is 3D hardware accelerated graphics library Delphi/C++ Builder/Lazarus.
Hardware accelerated graphics on Windows, Mac OS X and Linux
3D and 2D graphical editor integrated in IDE
Powerful 3D layer containing items such as Cube, Sphere, Cone, Plane, Mesh, free Camera and Lights
Mesh object have WPF mesh data format, DXScene have advanced import tool which support - GLSM,WRL,TIN,STL,SMD,Q3BSP,BSP,PLY,OCT,OBJ,OBJF,NURBS,NMF,MS3D,MDC,MD2,LWO,GTS,GLM,GLX,GLA,B3D,MD5MESH,MD5ANIM,MD3,3DS,PRJ file formats
Powerful 2D vector engine like Adobe Flash or Microsoft WPF includes high quality shapes and controls like window, label, button, checkbox, textbox and more
Advanced GUI engine - window, button, textbox, numberbox, memo, anglebox, list box and much much more
Advanced skinning engine based on vector graphics styles. Cool exists styles - Dark, Modern, Vista.
DXScene can be used to create hardware accelerated 2D applications with cool animation like CoverFlow, layer and more
Easy to use time-based animation and transition effects
Layered windows, Jpeg, Png, Tiff and Gif format read/write support, fast thumbnail creation
Realtime mode for games and realtime simulations
DXScene can be used as development tools for SCADA, GIS, CAD and KIOSK applications
DB-Aware controls - TvxDBNavigator, TvxDBLabel, TvxDBTextBox and more
Multilanguage engine, editor and examples
Physics simulation using Newton Game Dynamics
Cross-platform solution available on Microsoft Windows, Apple Mac OS X and Linux |